Steven Coltart:  Composer | Audio Lead | Technical Music Designer | Educator 

Steven Coltart is a British composer, audio lead, and technical music designer whose emotionally charged, cinematic work spans video games, film, television, and immersive media. Based between Norfolk and London, Steven blends his passion for storytelling through music with deep technical expertise in audio production, implementation, and system design.

As Head of Audio at Maze Theory, Steven oversaw creative direction and technical delivery across titles for platforms including PlayStation VR2, Meta Quest, Steam VR, and Apple Vision Pro. His projects include the 2024 Infinite Inside (PSVR2 / MR experience) and the 2025 Thief VR: Legacy of Shadow, where he led all aspects of audio production – from composition and sound design to in-engine integration, voice-over casting and recording, and spatial audio optimisation.

In addition to his studio leadership roles, Steven began freelancing for the Sony PlayStation Studios Creative Arts Music team in November 2025.

Steven’s music is recognised for its cinematic scope and emotional depth, blending orchestral and electronic textures to create immersive sonic worlds. His scores include Planet of the Apes: Last Frontier, Infinite Inside, Ascendance, Downward, and The Canister, alongside a growing catalogue of original albums and production music releases available in Warner Chappell PM, including Pinnacle, The Prophecy, and Lifeline.

With over a decade of experience spanning both the creative and technical aspects of audio, Steven’s skill set encompasses composition, Foley, field recording, mixing, and adaptive music systems utilising Pro Tools, Unreal Engine, Unity, Wwise, FMOD, and MetaSounds. His ability to bridge artistry and technology has made him a sought-after collaborator for studios aiming to push narrative and emotional boundaries through sound.