Announcing production music album number nine…’Sorrowful’. “Compelling album of rare beauty with powerful emotional impact ideal for heartfelt storytelling”. Available now via Adrenalin PML (AMPT3025). And soon within Warner Chappell Production Music (USA).
LIFELINE – an album of new cinematic and emotional instrumental tracks, releases June 20th, 2021 across all major digital platforms. To be followed by bespoke mixes, cues for advertising sync.
Environment and nature album ‘Breathe’ is now also available from the French production music library Musique & Music. One of the tracks ‘Disappearing World’ has been showcased within an advert, as part of World Environment Day (June 5th, 2021). Story by Aurélien Barrau. You can view the video online from the French agent’s YouTube channel:
For the past six months I have been working with a small, but incredibly talented indie game team based in Cornwall. SAI was another fun project to score the soundtrack for, with an environment focussed narrative. 80% of all revenue goes to conservation charities. Head over to https://studiomutiny.itch.io/sai and check it out!
SAI is a third person action game exploring Celtic folklore and deforestation. Set in a magical forest, players will discover an environment damaged and destroyed by onslaughts of machines. These metallic creatures wreck their way through the land to get to the core of its magic, the Heart Tree. Though its presence is now but a lost memory, the machines remain, determined to find this all powerful entity. As a Druid, protector of the natural world, you must explore this beautiful realm, harness the power that still lingers here, and uncover its dark past. Stop the machines. Protect the land. Save the forest.
As an eco-conscious Indie Games Development Studio, we made SAI because we want to make a difference. We want to reawaken the love and respect for nature we are all capable of. Therefore, we will be donating 80% of all revenue to conservation charities.
‘Fragile Planet’ officially released today with award winning London based ‘Felt Music’. Soon to be heard across TV and advertising. Pensive, sparse piano arrangements with celestial female vocals (Emma Harvey-Lawrence) & subtle strings to illustrate the fragility of life.
Great to be able to announce that I have been invited to speak from a composers perspective at FOCUS – The Meeting Place for International Production event this December. Hosted at the Business Design Centre in Islington, I will be kickstarting the industry speaker presentations alongside the brilliant Gina Jackson.
Steven Coltartwill discuss composing and implementing emotionally charged music for video games, with a focus on his cinematic ‘Planet of the Apes: Last Frontier’ soundtrack using Unreal Engine, and will also showcase current project ‘Just Breathe’. Supported by the UK Games Fund, ‘Just Breathe’ follows lead character Loki as he learns to navigate his anxiety and emotions through a gameplay based on mindfulness.
A very early playable demo build of video game ‘Just Breathe’ can be played at this years EGX, the UK’s Biggest Gaming Event. Running 17-20 October, at London’s ExCeL Center, https://www.egx.net/egx
The demo features my original soundtrack, and I am looking forward to working with developer Engine House Studio on the next stages of production.
It’s October PRS royalty day! As always it brings surprises, along with continued sync across Reality TV & Japanese Anime. My unexpected pick this time round is my piano production album ‘In Slow Emotion’ used as additional music for Netflix Original ‘When Heroes Fly’, which won Best Series at the 2018 Canneseries festival. Based on the novel by Amir Gutfreund.
My music is used for TV soundtrack coverage around the world. From Grammy Awards, FIFA World Cup, Japanese Anime & lots more! For the first time, I’ve been given special permission to release an hours collection of my TV tracks as an album. Announcing ‘The Prophecy’, set for release on Apple Music and Spotify November 1st 2019. Original artwork by Frank Victoria.
"Thanks for your amazing contribution to the project, we could not have done it without you"
Martin Alltimes, Imaginati CEO - Planet of The Apes: Last Frontier
"Throughout the development Steven showed great sensitivity and appreciation for what we're making and we think the end result is fantastic. In all our presentations of the game so far, the first thing people say is how good the sound design and music is. When the next project lands we'll be calling Steven again.
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Dan Mayers, Into Light
"We've worked with Steven on the films Downward and The Canister and there was no discussion when it came to our latest film: Ascendance. His music is powerful, beautiful and stirs emotions we often forget we have. Amazing!
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Michael Ortiz, Ascendance
"Steven has recorded over 20 tracks for The Repopulation, and was flexible in providing alternate versions of tracks based on feedback. This has included a mixture of shorter looping combat tracks, and longer "theme" tracks. We look forward to continuing working with him in the future."
JC Smith, The Repopulation MMORPG
"I am left speechless, it was beautiful, it was just what I was looking for and the turnaround time was exceptionally fast"
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