The Repopulation: End of December 2013 Update - stevencoltart

Posted by | December 31, 2013 | News & Blog | No Comments

The Repopulation Logo

We say goodbye to December and 2013, and now turn our sights on what should be a great year for The Repopulation. We are very excited about the upcoming year, and the ability to start bringing in larger number of players to Alpha 3 and Beta Preview weekends starting in March. While we still have a ways to go we’re starting to see the light at the end of the tunnel, and that is encouraging.

December was an eventful month for The Repopulation. We launched a Kickstarter Stretch Goal Campaign, and a Steam Greenlight Campaign, and are happy to say that both are doing very well so far. It only took us 7 days to reach the top ten, thanks largely in part to receiving 83% yes votes so far. Meanwhile the Kickstarter Campaign is currently 78% of the way to the initial goal after just six full days. We’d like to thank everyone who has supported these campaigns. It’s drawing new exposure to the game and should be very beneficial to both us and the players.

On New Years Eve co-lead developer Joshua Halls did a 2 hour Q&A on Twitch over weapon and armor types as well as many other questions pertaining to other aspects of the game. You can check out the recording of the event or join us live at 8 PM CST on Friday, January 3 for new game play footage. Once the initial footage and information is covered we will open the broadcast for questions from anyone present. We plan on conducting a handful of interviews over the next few weeks and are always looking to add a few more if anyone is interested.

Development wise, we continue along the same path as the past couple months, focusing most of our efforts on bug fixes, content and polish. The FPR received increased attention. The Calendar and Weather systems also received a number improvements. These changes allow for season, date, or weather changes to activate missions, engagements, or trigger world events. The weather has also been adjusted throughout the world and is now more greatly affected by seasons.

We are very happy with the direction this game is moving in currently, and look forward to making 2014 a great year. Happy New Year everyone!

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